<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Online-Game on Kaisetsukun</title><link>https://netguide.jp/en/tags/online-game/</link><description>Recent content in Online-Game on Kaisetsukun</description><generator>Hugo -- gohugo.io</generator><language>en</language><copyright>Kaisetsukun</copyright><lastBuildDate>Tue, 27 Oct 2026 15:00:00 +0900</lastBuildDate><atom:link href="https://netguide.jp/en/tags/online-game/index.xml" rel="self" type="application/rss+xml"/><item><title>The Business Reality Behind Pokémon UNITE's Shutdown: Loot Box Regulations, Tencent Partnership, and Live-Service Limits</title><link>https://netguide.jp/en/game/pokemon-unite-end-of-service-online-gaming-business-analysis/</link><pubDate>Tue, 27 Oct 2026 15:00:00 +0900</pubDate><guid>https://netguide.jp/en/game/pokemon-unite-end-of-service-online-gaming-business-analysis/</guid><description>&lt;img src="https://netguide.jp/img/thumbnail/pokemon-unite-end-of-service-online-gaming-business-analysis.png" alt="Featured image of post The Business Reality Behind Pokémon UNITE's Shutdown: Loot Box Regulations, Tencent Partnership, and Live-Service Limits" /&gt;&lt;p&gt;On October 27, 2026, The Pokémon Company, Nintendo, and Tencent&amp;rsquo;s TiMi Studio Group jointly announced that Pokémon UNITE will officially terminate all global game operations on March 23, 2027. Effective immediately, sales of Aeos Gems were discontinued worldwide in compliance with consumer protection and pre-paid payment statutes. Even with the world&amp;rsquo;s most lucrative media franchise at its core, this mega-scale live-service title will conclude its run after approximately five years and eight months. This business analysis explores the macro regulatory pressures, joint-venture operational costs, and digital archiving precedents that defined its lifecycle.&lt;/p&gt;</description></item></channel></rss>